Difference between revisions of "Wyrmhandler Guide"

From Cruinndrac Farms
Jump to: navigation, search
(Price Guide)
(Walkthrough)
 
(43 intermediate revisions by 3 users not shown)
Line 6: Line 6:
 
== Wyrmhandler's Guide ==  
 
== Wyrmhandler's Guide ==  
  
This guide is meant to offer lots of information about Wyrms for prospective and current Wyrmhandlers. Wyrms are adorably cute, fuzzy creatures that come in a variety of species (sizes) as well as breeds. The best thing about them, though, is that these are not just online virtual pets. When you adopt, you get an actual Wyrm sent to you with their data-card and egg. Smaller Wyrms can be pinned onto your backpack or clothes and taken with you on your travels, while larger ones prefer to curl around your neck or guard your most treasured possessions. They come in a fantastic array of colors with lots of variations between them.  In addition, at certain times of the year, your Wyrms can be bred with those of others to create brand new Wyrms!  
+
This guide is meant to offer lots of information about Wyrms for prospective and current Wyrmhandlers. Wyrms are adorably cute, fuzzy creatures that come in a variety of species (sizes) as well as breeds. The best thing about them, though, is that these are not just online virtual pets. When you adopt you get an actual Wyrm sent to you with their data card and egg. Smaller Wyrms can be pinned onto your backpack or clothes and taken with you on your travels. Larger ones prefer to curl around your neck or guard your most treasured possessions. They come in a fantastic array of colors with lots of variations between them.  In addition, at certain times of the year, your Wyrms can be bred with those of others to create brand new Wyrms! Experienced handlers can even create a "farm" where they crossbreed different types of wyrms in order to create their very own new breed to be added to the game!  
 
</div>
 
</div>
  
Line 25: Line 25:
 
|-
 
|-
 
|style="text-align:top; vertical-align:top;"|[[File:Aku.jpg|200px]]
 
|style="text-align:top; vertical-align:top;"|[[File:Aku.jpg|200px]]
|style="text-align:top; vertical-align:top; padding:10px"|'''Mini Wyrms''' (Uncommon)<br><br>These Wyrms were previously called Adolescents. They average about 12" long, and prefer wrapping around their handler's wrists to travel. They contain a wire core to enable them to be posed, have semi precious stone eyes, and are sculpted in polymer clay and epoxy. <br><br>Minis come in two types: Breedable and Mule. Breedable minis are relatively rare. These include existing breeds as well as some pre-game Wyrms that were approved to be part of the breeding population. Mules are non-breedable but are unique art-dolls that come in a variety of crazy forms. They can be themed after movies, televisions hows, animals, or other randomness entirely that probably doesn't fit in with the rest of the breeding game. We offer these up for sale for handlers who want a one of a kind art piece creation.
+
|style="text-align:top; vertical-align:top; padding:10px"|'''Mini Wyrms''' (Uncommon)<br><br>These Wyrms were previously called Adolescents. They average about 12" long, and prefer wrapping around their handler's wrists to travel. They contain a core to enable them to be posed, have semi precious stone eyes, and are sculpted in polymer clay and epoxy. <br><br>Minis come in two types: Breedable and Mule. Breedable minis are relatively rare. These include existing breeds as well as some pre-game Wyrms that were approved to be part of the breeding population. Mules are non-breedable but are unique art-dolls that come in a variety of crazy forms. They can be themed after movies, television shows, animals, or other randomness entirely that probably doesn't fit in with the rest of the breeding game. We offer these up for sale for handlers who want a one of a kind art piece creation.
 
|-
 
|-
 
|style="text-align:top; vertical-align:top;"|[[File:Ebony.jpg|200px]]
 
|style="text-align:top; vertical-align:top;"|[[File:Ebony.jpg|200px]]
|style="text-align:top; vertical-align:top; padding:10px"|'''Standard Wyrms''' (Rare)<br><br>Previously called Adults, these Wyrms average 2' long and are more detailed than the smaller sizes. They are intended to wrap around their handler's neck like a fluffy, cuddly, scarf. They also have the upgraded feature of hand painted glass taxidermy eyes, a padded plush body as well as the upgraded acrylic armature for a durable, poseable, body. Sculpted in polymer clay and epoxy.
+
|style="text-align:top; vertical-align:top; padding:10px"|'''Standard Wyrms''' (Rare)<br><br>Previously called Adults, these Wyrms average 2' long and are more detailed than the smaller sizes. They are intended to wrap around their handler's neck like a fluffy, cuddly, scarf. They also have the upgraded feature of hand painted glass taxidermy eyes, a padded plush body as well as an armature for a durable, poseable, body. Sculpted in polymer clay and epoxy.
 
|-
 
|-
 
|style="text-align:top; vertical-align:top;"|[[File:Ran.jpg|200px]]
 
|style="text-align:top; vertical-align:top;"|[[File:Ran.jpg|200px]]
Line 43: Line 43:
  
 
== Price Guide ==
 
== Price Guide ==
Each type of Wyrm has two prices, depending on if it is a bred-baby or not. Bred Wyrms cost slightly more due to the extra work of having to chart the genetics of each Wyrm, as well as working with sometimes more complex combinations of Wyrm genes. The following are the current prices for each of the Wyrm Species. Please note that prices are subject to change depending on the cost of materials. Accepted payment types are: Paypal and Money Orders. If you don't have access to either of these payment methods, you should contact HopefulMonsterStudios prior to making a purchase to see if a different payment method can be arranged.<br \>
+
Each type of Wyrm has two prices, depending on if it is a bred baby or not. Bred Wyrms cost slightly more due to the extra work of having to chart the genetics of each Wyrm, as well as working with sometimes more complex combinations of Wyrm genes. The following are the current prices for each of the Wyrm Species. Please note that prices are subject to change depending on the cost of materials. Accepted payment types are: Paypal and Money Orders. If you don't have access to either of these payment methods, you should contact Shadra prior to making a purchase to see if a different payment method can be arranged.
 
+
 
{{:Price_Guide}}
 
{{:Price_Guide}}
  
Line 50: Line 49:
  
 
== Registration Process ==
 
== Registration Process ==
Once you've adopted a Wyrm, the next thing to do is make sure they are registered. Registering allows you to show off your Wyrm collection, as well as to have all of their data collected so they are eligible to participate in the Breeding Season. You'll need to register with a Furaffinity or Deviantart account (Deviantart is preferred, so you have a chance to participate in CruinndracFarms events.) When you register, you can choose if you want to be a public breeder (if you want to be contacted by others during the breeding season), but keep in mind that the more Wyrms there are in the breedable population, the more fun the game is for everyone.<br \><br \> To register your Wyrm, have a link to their posted picture (with datacard) from our Deviantart, or have an image of your Wyrm uploaded so we can create a datacard for you. Click here and fill out the form: [https://docs.google.com/spreadsheet/viewform?formkey=dEFlcFZha2J4NDQxMGtveTktLUg0R2c6MQ Registration Link]<br \>A list of registered wyrms can be found: [[Main_Page|Registry Link]]
+
Once you've adopted a Wyrm, the next thing to do is make sure they are registered. Registering allows you to show off your Wyrm collection, as well as to have all of their data collected so they are eligible to participate in the Breeding Season. You'll need to register with a Furaffinity, Deviantart, or Email account. When you register, you can choose if you want to be a public handler (if you want to be contacted by others during the breeding season), but keep in mind that the more Wyrms there are in the breedable population, the more fun the game is for everyone.<br \><br \> To register your Wyrm, have a link to their posted picture (with datacard) from our accounts, or have an image of your Wyrm uploaded so we can create a datacard for you. Click here and fill out the form: [https://docs.google.com/spreadsheet/viewform?formkey=dEFlcFZha2J4NDQxMGtveTktLUg0R2c6MQ Registration Link]<br \>A list of registered wyrms can be found: [https://docs.google.com/spreadsheets/u/0/d/1Z1oRFNavNSebZzJYFZ_pLMvfqPXI8-6CNNmtNDdKsWs/pub?single=true&gid=2&output=html Registration Queue]
  
 
= Terminology =  
 
= Terminology =  
Line 60: Line 59:
 
* '''Clutchmates''' - Wyrms that are hatched in the same group/at the same time. Can also refer to siblings bred from the same parents.
 
* '''Clutchmates''' - Wyrms that are hatched in the same group/at the same time. Can also refer to siblings bred from the same parents.
 
* '''Species''' - Refers to the size of a given Wyrm. The current Species are, in order of size; Teacup, Mini (discontinued, but some still exist in the population), Standard, Great Wyrm, and Leviathan.
 
* '''Species''' - Refers to the size of a given Wyrm. The current Species are, in order of size; Teacup, Mini (discontinued, but some still exist in the population), Standard, Great Wyrm, and Leviathan.
* '''Type''' - General catagory of Wyrm
+
* '''Type''' - General category of Wyrm
* '''Breed''' - Specific catagory of Wyrm, this classification denotes what the rarity of the Wyrm is
+
* '''Breed''' - Specific category of Wyrm, this classification denotes what the rarity of the Wyrm is
 
* '''BroodWyrm/StudWyrm''' - Female or Male Wyrm that is part of the breeding population  
 
* '''BroodWyrm/StudWyrm''' - Female or Male Wyrm that is part of the breeding population  
 
* '''Squirm''' - A group of Wyrms that may or may not be related/clutchmates. This can refer to a handler's group of Wyrms, a number of Wyrms gathered with their handlers at a convention or event, or a group of Wyrms "in the wild."
 
* '''Squirm''' - A group of Wyrms that may or may not be related/clutchmates. This can refer to a handler's group of Wyrms, a number of Wyrms gathered with their handlers at a convention or event, or a group of Wyrms "in the wild."
Line 69: Line 68:
 
* '''Meep/Merp''' - The word used to describe the most common Wyrm vocalization, which sounds like a bit like a chirp, followed by a purring noise. Other sounds include chittering, peeping, or growling.
 
* '''Meep/Merp''' - The word used to describe the most common Wyrm vocalization, which sounds like a bit like a chirp, followed by a purring noise. Other sounds include chittering, peeping, or growling.
 
* '''Whuffle''' - Considered an extreme act of trust/bonding with their handler, this is when a Wyrm goes nose to snout with their human handler and exchanges breath with them. Similar to cats snuffling and breathing at each other in close contact, it signifies a Wyrm's trust in their handler, and a feeling of safety and contentment, and affection.  
 
* '''Whuffle''' - Considered an extreme act of trust/bonding with their handler, this is when a Wyrm goes nose to snout with their human handler and exchanges breath with them. Similar to cats snuffling and breathing at each other in close contact, it signifies a Wyrm's trust in their handler, and a feeling of safety and contentment, and affection.  
* '''Heartmates''' - Two Wyrms that are "soulbonded" to one another. This is a VERY rare occurrence, and is noted on a Wyrm's info card by a half heart icon on the back of the card with a word inside. This word is a combination of the two Wyrm's soul-names, typically with the female's name first, followed by the male's. Once a Wyrm finds their Heartmate, any breedings with that mate will result in some special, random characteristics. It is worth noting that the Heartmate characteristic is NOT hereditary, nor is it a genetic trait that may be passed on. It is a very rare, totally random trait assigned to two Wyrms during their creation. These mates may be from the same clutch, or they may be from separate clutches. There is NO way of knowing ahead of time, and NO way of predicting which Wyrms will carry the trait. (IE, don't request, beg, complain, or whine that your Wyrm doesn't have this trait. Don't ask when your Wyrm's Heartmate will show up. Dont suggest what type/breed/color you'd like the Heartmate to be. This is a random assignment of a trait by HopefulMonsterStudios, and can NOT be forced/changed/influenced)
+
* '''Heartmates''' - Two Wyrms that are "soulbonded" to one another. This is a VERY rare occurrence, and is noted on a Wyrm's info card by a half heart icon on the back of the card with a word inside. This word is a combination of the two Wyrm's soul-names, typically with the female's name first, followed by the male's. Once a Wyrm finds their Heartmate, any breedings with that mate will result in some special, random characteristics. It is worth noting that the Heartmate characteristic is NOT hereditary, nor is it a genetic trait that may be passed on. It is a very rare, totally random trait assigned to two Wyrms during their creation. These mates may be from the same clutch, or they may be from separate clutches. There is NO way of knowing ahead of time, and NO way of predicting which Wyrms will carry the trait. (IE, don't request, beg, complain, or whine that your Wyrm doesn't have this trait. Don't ask when your Wyrm's Heartmate will show up. Dont suggest what type/breed/color you'd like the Heartmate to be. This is a random assignment of a trait and can NOT be forced/changed/influenced)
 +
* '''Hegg''' - A term coined by the community, it is short for 'egg hype'
  
 
= Traits =  
 
= Traits =  
Line 76: Line 76:
 
Due to some Wyrms having quite a few different Traits, after August of 2012, Cruinndrac Farms switched to using some abbreviations for the Wyrm's traits. The following is a list of the current traits, their meanings, and their usual default values (if not a bred-baby).
 
Due to some Wyrms having quite a few different Traits, after August of 2012, Cruinndrac Farms switched to using some abbreviations for the Wyrm's traits. The following is a list of the current traits, their meanings, and their usual default values (if not a bred-baby).
  
'''NOTE:''' This page is a WIP (Work in Progress). Descriptions need to be approved by HopefulMonster before becoming official.
+
'''NOTE:''' Traits marked as '''Supernatural''' may not inherit using standard genetics and/or have unusual effects when bred to certain configurations. Any trait marked as Supernatural cannot be Trait Charmed.
  
 
{| class="wikitable" style="text-align:top; vertical-align:top; width:95%;"
 
{| class="wikitable" style="text-align:top; vertical-align:top; width:95%;"
 
! Code
 
! Code
 
!  Name
 
!  Name
! style="width:60%" | Description
+
! style="width:50%" | Description
 +
! style="width:15%" | Breeds
 
! style="width:10%" | Default
 
! style="width:10%" | Default
 
|-
 
|-
Line 87: Line 88:
 
|Antlers
 
|Antlers
 
|The 'Antlers' trait represents large, split horns which extend back from a Wyrm's head. Usually seen on the Imperial Fu breed.
 
|The 'Antlers' trait represents large, split horns which extend back from a Wyrm's head. Usually seen on the Imperial Fu breed.
 +
|Imperial Fu
 
|xX
 
|xX
 
|-
 
|-
Line 92: Line 94:
 
|Antennae
 
|Antennae
 
|Forward facing sensory organs typically seen on fairy wyrms.
 
|Forward facing sensory organs typically seen on fairy wyrms.
 +
|Crinkler, Flutterling
 
|xx
 
|xx
 
|-
 
|-
Line 97: Line 100:
 
|Avian
 
|Avian
 
|The 'Avian' trait represents bird-like qualities, which can include a beak and/or feather detailing along the face. Usually seen on Avian type Wyrms.
 
|The 'Avian' trait represents bird-like qualities, which can include a beak and/or feather detailing along the face. Usually seen on Avian type Wyrms.
 +
|Passer, Parrot, Hunter, Fantasy
 
|XX
 
|XX
 
|-
 
|-
Line 102: Line 106:
 
|Banding
 
|Banding
 
|The 'Banding' trait represents a swirl or mix of colors on the face of a Wyrm. Usually seen on most Marine type Wyrms.
 
|The 'Banding' trait represents a swirl or mix of colors on the face of a Wyrm. Usually seen on most Marine type Wyrms.
 +
|Angler Eel, Spiny Puffer
 
|XX
 
|XX
 
|-
 
|-
Line 107: Line 112:
 
|Blind
 
|Blind
 
|The 'Blind' trait shows that the Wyrm in question is blind. This is shown with chibi style eyes (ex. ^.^) or white colored eyes. Usually seen on the Gao-Xing breed.  
 
|The 'Blind' trait shows that the Wyrm in question is blind. This is shown with chibi style eyes (ex. ^.^) or white colored eyes. Usually seen on the Gao-Xing breed.  
 +
|Any
 
|XX
 
|XX
 
|-
 
|-
Line 112: Line 118:
 
|Benign White
 
|Benign White
 
|The 'Benign White' trait represents white splotches which usually occur around the eyes or muzzle of a Wyrm.
 
|The 'Benign White' trait represents white splotches which usually occur around the eyes or muzzle of a Wyrm.
 +
|Any
 
|XX or xX
 
|XX or xX
 
|-
 
|-
Line 117: Line 124:
 
|Crystal
 
|Crystal
 
|The 'Crystal' trait represents one or more crystals which are part of the Wyrm's facial characteristics. Usually seen on Crystal type Wyrms.
 
|The 'Crystal' trait represents one or more crystals which are part of the Wyrm's facial characteristics. Usually seen on Crystal type Wyrms.
 +
|Swirl Snout, Platinum Point, Jewel Horn, Resplendent Fantail, Zilla, Acid Leaper, Plumed Gem Hunter
 
|XX
 
|XX
 
|-
 
|-
Line 122: Line 130:
 
|Canine
 
|Canine
 
|The 'Canine' trait represents various canine features, such as an elongated muzzle/snout. Usually seen on Canine type Wyrms.
 
|The 'Canine' trait represents various canine features, such as an elongated muzzle/snout. Usually seen on Canine type Wyrms.
 +
|Domestic Dog, Wild Dog
 
|XX
 
|XX
 
|-
 
|-
Line 127: Line 136:
 
|Crest
 
|Crest
 
|The 'Crest' trait represents various types of facial cresting, which expresses across the Wyrm's forehead.  
 
|The 'Crest' trait represents various types of facial cresting, which expresses across the Wyrm's forehead.  
 +
|Resplendent Fantail
 
|xX
 
|xX
 
|-
 
|-
Line 132: Line 142:
 
|Clockwork
 
|Clockwork
 
|The 'Clockwork' trait represents the addition of various pieces of clockwork in the construction of a Wyrm. These Wyrms are not alive, but are clockwork automatons. Only seen on Tesla type Wyrms.
 
|The 'Clockwork' trait represents the addition of various pieces of clockwork in the construction of a Wyrm. These Wyrms are not alive, but are clockwork automatons. Only seen on Tesla type Wyrms.
 +
|Tarnished, Silver, Gold, Copper, Antique, Brass, Bronze, Steel, Platinum
 
|XX
 
|XX
 
|-
 
|-
Line 137: Line 148:
 
|Dilute
 
|Dilute
 
|The 'Dilute' trait is shown by modifying the color of a Wyrm. Dilute Wyrms often appear as washed out versions of their original colors with gray eyes.
 
|The 'Dilute' trait is shown by modifying the color of a Wyrm. Dilute Wyrms often appear as washed out versions of their original colors with gray eyes.
 +
|Any
 
|XX
 
|XX
 
|-
 
|-
Line 142: Line 154:
 
|Dapple
 
|Dapple
 
|The 'Dapple' trait represents colorful spotting across the features of a Wyrm. This is similar to the Speckled trait, but does not require Benign White to display.
 
|The 'Dapple' trait represents colorful spotting across the features of a Wyrm. This is similar to the Speckled trait, but does not require Benign White to display.
 +
|Any
 
|xX
 
|xX
 +
|-
 +
|DE
 +
|Double Eyes
 +
|The 'Double Eyes' trait represents a wyrm which has more than one set of eyes.
 +
|Prism Strikehorn, Chilo
 +
|xx
 
|-
 
|-
 
|DL
 
|DL
 
|Dot Line
 
|Dot Line
 
|The 'Dot Line' trait is shown in a series of small dots that usually run from the eyes down along the muzzle of the Wyrm.  
 
|The 'Dot Line' trait is shown in a series of small dots that usually run from the eyes down along the muzzle of the Wyrm.  
 +
|Any
 
|xX
 
|xX
 
|-
 
|-
Line 152: Line 172:
 
|Dark Magic
 
|Dark Magic
 
|'''SUPERNATURAL''' - A trait associated with the Sluagh variety of Wyrms. Can cause fatal/horrific results when cross-bred away from double-dominant.  
 
|'''SUPERNATURAL''' - A trait associated with the Sluagh variety of Wyrms. Can cause fatal/horrific results when cross-bred away from double-dominant.  
 +
|Kelpie, Bloodwing, Wyld Hound, Redcap
 
|XX
 
|XX
 
|-
 
|-
Line 157: Line 178:
 
|Eyestalks
 
|Eyestalks
 
|The 'Eyestalks' trait represents two stalks which appear on a Wyrm's head with an additional set of eyes. Usually seen on the Hairy Nudibranch breed.
 
|The 'Eyestalks' trait represents two stalks which appear on a Wyrm's head with an additional set of eyes. Usually seen on the Hairy Nudibranch breed.
 +
|Hairy Nudibranch
 
|xX
 
|xX
 
|-
 
|-
Line 162: Line 184:
 
|Ears
 
|Ears
 
|The 'Ears' trait represents any style of small ears. Usually seen on Feline type Wyrms.
 
|The 'Ears' trait represents any style of small ears. Usually seen on Feline type Wyrms.
 +
|Domestic Cat, Wild Cat
 
|xX
 
|xX
 
|-
 
|-
 
|F
 
|F
 
|Feelers
 
|Feelers
|The 'Feelers' trait represents small, string-like feelers which usually protrude from a Wyrm's muzzle. Only currently seen on the Spiny Sand Sifter [[Humboldt]].
+
|The 'Feelers' trait represents small, string-like feelers which usually protrude from a Wyrm's muzzle..
 +
|Spiny Sand Sifter (Retired Breed)
 
|xx
 
|xx
 
|-
 
|-
Line 172: Line 196:
 
|Fan
 
|Fan
 
|A hybrid trait crossed-over from dragon lineages. This represents an extension of the plating up around the head in a circular fan.
 
|A hybrid trait crossed-over from dragon lineages. This represents an extension of the plating up around the head in a circular fan.
 +
|Wyverns
 
|xX
 
|xX
 
|-
 
|-
Line 177: Line 202:
 
|Feline
 
|Feline
 
|The 'Feline' trait represents a generally feline appearance, with a cat-like muzzle and forward-facing eyes. Usually seen on Feline type Wyrms.
 
|The 'Feline' trait represents a generally feline appearance, with a cat-like muzzle and forward-facing eyes. Usually seen on Feline type Wyrms.
 +
|Domestic Cat, Wild Cat
 
|XX
 
|XX
 
|-
 
|-
Line 182: Line 208:
 
|Floppy Ears
 
|Floppy Ears
 
|The 'Floppy Ears' trait represents a breed of Wyrms with long, expressive, motile ears. Usually seen on the Growler and Shrieker breeds.
 
|The 'Floppy Ears' trait represents a breed of Wyrms with long, expressive, motile ears. Usually seen on the Growler and Shrieker breeds.
 +
|Growler, Shrieker
 
|xx
 
|xx
 
|-
 
|-
 
|Fn
 
|Fn
 
|Fin
 
|Fin
|The 'Fin' trait represents a fin on the crest of the head. Usually seen on Marine type Wyrms.
+
|The 'Fin' trait represents a fin on the crest of the head. (Retired Trait)
 +
|Bright Darter (Retired variation)
 
|xx
 
|xx
 
|-
 
|-
Line 192: Line 220:
 
|Frost
 
|Frost
 
|The 'Frost' gene usually shows as a splotch of sparkly white or color across a Wyrm's face and muzzle.  
 
|The 'Frost' gene usually shows as a splotch of sparkly white or color across a Wyrm's face and muzzle.  
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 197: Line 226:
 
|Glow/Glow Markings
 
|Glow/Glow Markings
 
|'''SUPERNATURAL''' - The 'Glow' trait is considered a 'magic' trait, and shows in a Wyrm's face as glow-in-the-dark. In many cases, this is also represented by black facial markings. Glow does not inherit by strict genetics. Offspring of glow-Wyrms carry the glow magic for a a few generations before it fades out, if not bred back to another Wyrm with Glow.
 
|'''SUPERNATURAL''' - The 'Glow' trait is considered a 'magic' trait, and shows in a Wyrm's face as glow-in-the-dark. In many cases, this is also represented by black facial markings. Glow does not inherit by strict genetics. Offspring of glow-Wyrms carry the glow magic for a a few generations before it fades out, if not bred back to another Wyrm with Glow.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 202: Line 232:
 
|Gills
 
|Gills
 
|The 'Gills' trait is represented by gill markings on either side of the head representing the ability to breath in water environments. Usually seen on Marine type Wyrms.
 
|The 'Gills' trait is represented by gill markings on either side of the head representing the ability to breath in water environments. Usually seen on Marine type Wyrms.
 +
|Bright Darter
 
|xX
 
|xX
 
|-
 
|-
Line 207: Line 238:
 
|Gray Factor
 
|Gray Factor
 
|The 'Gray Factor' trait is a modifier to a Wyrm's base color. It causes the Wyrm's base color to appear slightly grayed out. This usually occurs in Feline and Canine type Wyrms.
 
|The 'Gray Factor' trait is a modifier to a Wyrm's base color. It causes the Wyrm's base color to appear slightly grayed out. This usually occurs in Feline and Canine type Wyrms.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 212: Line 244:
 
|Gem
 
|Gem
 
|The 'Gem' trait represents a Wyrm who has a gemstone, usually on their forehead. These gemstones can be used to harness magical energies.
 
|The 'Gem' trait represents a Wyrm who has a gemstone, usually on their forehead. These gemstones can be used to harness magical energies.
 +
|Stone Wyrms: Lapis, Peridot, Quartz, Pietersite
 
|xX
 
|xX
 
|-
 
|-
Line 217: Line 250:
 
|Horns
 
|Horns
 
|The 'Horns' trait represents a Wyrm with one of any number of horn styles. These can be single horns, double horns, or small facial horns. A Wyrm may only have one type of horn without the use of a Horn Charm.
 
|The 'Horns' trait represents a Wyrm with one of any number of horn styles. These can be single horns, double horns, or small facial horns. A Wyrm may only have one type of horn without the use of a Horn Charm.
 +
|Tunneler, Horned Wood Borer, Mushroom Gatherer, Plumed Gem Hunter, Swirl Snout, Platinum Point, Jewel Horn, Qui-lin, Jiao-Di, Gao-Xing, Frostibou, Moss Hoarder,  Glacier Eater, Strikehorn, Bloodwing, Tatterwing, Glimmerwing, Tarnished, Silver, Gold, Copper, Antique, Brass, Bronze, Steel, Platinum
 
|XX
 
|XX
 
|-
 
|-
Line 222: Line 256:
 
|Harlequin
 
|Harlequin
 
|The 'Harlequin' trait represents a Wyrm with two colors dominant on their face. Often seen with the Heterochromia trait.
 
|The 'Harlequin' trait represents a Wyrm with two colors dominant on their face. Often seen with the Heterochromia trait.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 227: Line 262:
 
|Heterochromia
 
|Heterochromia
 
|The 'Heterochromia' trait represents a Wyrm that has two colors of eyes. Usually seen on the Swirl Snout breed.
 
|The 'Heterochromia' trait represents a Wyrm that has two colors of eyes. Usually seen on the Swirl Snout breed.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 232: Line 268:
 
|Ink Spot
 
|Ink Spot
 
|The 'Ink Spot' trait appears as splotches of black coloration that usually appears around the eyes or muzzle of an individual Wyrm. It is different from Pitch Black in that it has no magical qualities and is not harmful to the Wyrm.
 
|The 'Ink Spot' trait appears as splotches of black coloration that usually appears around the eyes or muzzle of an individual Wyrm. It is different from Pitch Black in that it has no magical qualities and is not harmful to the Wyrm.
 +
|Any
 
|xX or XX
 
|xX or XX
 
|-
 
|-
Line 237: Line 274:
 
|Lure
 
|Lure
 
|The 'Lure' trait represents a Wyrm with a small, glowing lure. Usually seen on the Angler Eel breed.
 
|The 'Lure' trait represents a Wyrm with a small, glowing lure. Usually seen on the Angler Eel breed.
 +
|Angler Eel
 
|xX
 
|xX
 
|-
 
|-
Line 242: Line 280:
 
|Lace
 
|Lace
 
|The 'Lace' trait represents a Wyrm with swirling white markings across their features. This is a lethal gene, which means that there may be unpleasant mutations if bred to 'XX'.
 
|The 'Lace' trait represents a Wyrm with swirling white markings across their features. This is a lethal gene, which means that there may be unpleasant mutations if bred to 'XX'.
 +
|Any
 
|xX
 
|xX
 
|-
 
|-
 
|LL
 
|LL
 
|Leylines
 
|Leylines
|'''SUPERNATURAL''' - A set of swirling patterns that appear on the Wyrm's skin. This is a representation of that Wyrm's close ties to light magic.
+
|'''SUPERNATURAL''' - A set of swirling patterns that appear on the Wyrm's skin. This is a representation of that Wyrm's close ties to light magic. Cannot appear alongside 'Pitch Black'.
 +
|Any (No Sluagh)
 
|xx
 
|xx
 
|-
 
|-
Line 252: Line 292:
 
|Metallic Factor
 
|Metallic Factor
 
|The 'Metallic Factor' trait that modifies the base color of a Wyrm. It adds a metallic coloration over any base. Only seen on Tesla type Wyrms.
 
|The 'Metallic Factor' trait that modifies the base color of a Wyrm. It adds a metallic coloration over any base. Only seen on Tesla type Wyrms.
 +
|Tarnished, Silver, Gold, Copper, Antique, Brass, Bronze, Steel, Platinum
 
|xx
 
|xx
 
|-
 
|-
 
|Ma
 
|Ma
 
|Markings
 
|Markings
|The 'Markings' trait represents a series of colorful markings on the Wyrm's face. Currently only seen on the Jungle Wyrm [[Majora]].
+
|The 'Markings' trait represents a series of colorful markings on the Wyrm's face.  
 +
|Acid Leaper, Zilla
 
|xx
 
|xx
 
|-
 
|-
Line 262: Line 304:
 
|Multicolored
 
|Multicolored
 
|The 'Multicolored' trait modifies the base-color of a Wyrm. The face and/or body may display various colors. Usually seen in the Hairy Nudibranch breed.
 
|The 'Multicolored' trait modifies the base-color of a Wyrm. The face and/or body may display various colors. Usually seen in the Hairy Nudibranch breed.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 267: Line 310:
 
|Mask
 
|Mask
 
|Band of contrasting color across the wyrms eyes in an uninterrupted line.
 
|Band of contrasting color across the wyrms eyes in an uninterrupted line.
 +
|Tufted Treebe
 
|XX
 
|XX
 +
|-
 +
|Nb
 +
|Ear Nubs
 +
|The 'Ear Nubs' trait represents small ear-like protrusions.
 +
|Snow Snarler
 +
|xX
 
|-
 
|-
 
|P
 
|P
 
|Plating
 
|Plating
 
|The 'Plating' trait represents one of many styles of facial plating. Some examples: a Leaf Crawler's 'leaf' plates, a Growler's ridge-like plates, and an Imperial Fu's flat plates. A Wyrm may only have one type of plating at a time.
 
|The 'Plating' trait represents one of many styles of facial plating. Some examples: a Leaf Crawler's 'leaf' plates, a Growler's ridge-like plates, and an Imperial Fu's flat plates. A Wyrm may only have one type of plating at a time.
 +
|Leaf Crawler, Mushroom Gatherer, Horned Wood Borer, Plumed Gem Hunter, Growler, Tunneler, Jewel Horn, Platinum Point, Imperial Fu
 
|XX
 
|XX
 
|-
 
|-
 
|PB
 
|PB
 
|Pitch Black
 
|Pitch Black
|The 'Pitch Black' trait is a type of magical trait which shows in swirls of black across the Wyrm's face. This is a form of dark magic, and when bred to 'XX' produces a sterile, monstrous offspring which seeks to bring bad dreams to the world.  
+
|The 'Pitch Black' trait is a type of magical trait which shows in swirls of black across the Wyrm's face. This is a form of dark magic, and when bred to 'XX' produces a sterile, monstrous offspring which seeks to bring bad dreams to the world. Cannot occur with Leylines.
 +
|Any
 
|xX
 
|xX
 
|-
 
|-
Line 282: Line 334:
 
|Piebald
 
|Piebald
 
|The 'Piebald' trait gives the wyrm a mottled sort of color, often blending more than one shade across many aspects of the entire Wyrm. It can have marbled plating, face, eyes, etc.
 
|The 'Piebald' trait gives the wyrm a mottled sort of color, often blending more than one shade across many aspects of the entire Wyrm. It can have marbled plating, face, eyes, etc.
 +
|Any
 
|xx
 
|xx
 
|-
 
|-
Line 287: Line 340:
 
|Plume
 
|Plume
 
|The 'Plume' trait represents feathered plumage. This can be around the head or tail of the Wyrm. Usually seen in rare breeds.
 
|The 'Plume' trait represents feathered plumage. This can be around the head or tail of the Wyrm. Usually seen in rare breeds.
 +
|Imperial Fu, Plumed Gem Hunter, Jiao-di, Resplendent Fantail, Hairy Nudibranch
 
|xx
 
|xx
 +
|-
 +
|Rt
 +
|Rust
 +
|The 'Rust" trait represents
 +
|Tarnished, Silver, Gold, Copper, Antique, Brass, Bronze, Steel, Platinum
 +
|xX
 
|-
 
|-
 
|S
 
|S
 
|Spines
 
|Spines
|The 'Spines' trait represents small horn-like structures on the face of the Wyrm, usually across the nose or forehead. Usually seen on the Bright Darter or Spiny Puffer breeds.
+
|The 'Spines' trait represents small horn-like structures on the face of the Wyrm, usually across the nose or forehead. Usually seen on the Zilla or Spiny Puffer breeds.
 +
|Snow Snarler, Spiny Puffer, Zilla
 
|xX
 
|xX
 
|-
 
|-
 
|Sp
 
|Sp
 
|Speckled
 
|Speckled
|The 'Speckled' trait represents a Wyrm with colorful spotting across the expression of their Benign White markings. This only appears in conjunction with Benign White, and will never appear by itself.  
+
|The 'Speckled' trait represents a Wyrm with colorful spotting across the expression of their Benign White or Ink Spot markings. This only appears in conjunction with Benign White or Ink Spot, and will never appear by itself.  
 +
|Any
 +
|xX
 +
|-
 +
|Spo
 +
|Spore
 +
|'''SUPERNATURAL''' - The 'Spore' trait represents a Wyrm with white spotting across its plating. This will only appear on wyrms that have the Plating trait or similar markings. This is trait means that he wyrm is susceptible to a specific sort of fungal infection, which if allowed to run rampant, can take over the wyrm's body and mind.
 +
|Any (Must have plating trait or similar 'hard' markings)
 
|xX
 
|xX
 
|-
 
|-
 
|Ss
 
|Ss
|Stone Skin
+
|Stoneskin
|The 'Stone Skin' trait modifies a Wyrm's base color. It creates a mottled, stone-like appearance on the Wyrm's skin. Usually appears on Stone type Wyrms.
+
|The 'Stoneskin' trait modifies a Wyrm's base color. It creates a mottled, stone-like appearance on the Wyrm's skin. Usually appears on Stone type Wyrms.
 +
|Stone Wyrms: Lapis, Peridot, Quartz, Pietersite
 
|xx
 
|xx
 
|-
 
|-
Line 307: Line 376:
 
|Stinger
 
|Stinger
 
|The 'Stinger' trait represents a Wyrm with a small, colorful stinger at the end of its tail. Usually seen on the Shrieker breed.
 
|The 'Stinger' trait represents a Wyrm with a small, colorful stinger at the end of its tail. Usually seen on the Shrieker breed.
 +
|Shrieker
 
|xx
 
|xx
 
|-
 
|-
 
|Tf
 
|Tf
 
|Tailfin
 
|Tailfin
|Multicolored aquatic fin specific to Muckmacks.
+
|Multicolored aquatic fin.
 +
|Bright Darter, Muckmack
 
|xx
 
|xx
 
|-
 
|-
Line 317: Line 388:
 
|Tribal Markings
 
|Tribal Markings
 
|'''SUPERNATURAL''' - Markings exclusive to HiMo Growler clans made with juice from the Red Bane berry, toxic to non-HiMo.
 
|'''SUPERNATURAL''' - Markings exclusive to HiMo Growler clans made with juice from the Red Bane berry, toxic to non-HiMo.
 +
|Growler (High Mountain)
 
|xx
 
|xx
 
|-
 
|-
 
|TN
 
|TN
 
|True Nature
 
|True Nature
|A dark magic trait, this Wyrm has a dual nature, luring prey by appearing kind while secretly hiding a horrific secret.
+
|'''SUPERNATURAL''' - A dark magic trait, this Wyrm has a dual nature, luring prey by appearing kind while secretly hiding a horrific secret.
 +
|Kelpie
 
|xx
 
|xx
 
|-
 
|-
Line 327: Line 400:
 
|Tufts
 
|Tufts
 
|Similar to antennae, only backwards facing. Dual tufts of feathers sprouting from the wyrms head.
 
|Similar to antennae, only backwards facing. Dual tufts of feathers sprouting from the wyrms head.
 +
|Tufted Treebe
 
|xX
 
|xX
 
|-
 
|-
Line 332: Line 406:
 
|Underbite
 
|Underbite
 
|The 'Underbite' trait represents a Wyrm a pronounced lower jaw, usually with teeth/fangs. Usually seen on the Angler Eel or Tatterwing breeds.
 
|The 'Underbite' trait represents a Wyrm a pronounced lower jaw, usually with teeth/fangs. Usually seen on the Angler Eel or Tatterwing breeds.
 +
|Angler Eel, Tatterwing, Bloodwing
 
|XX
 
|XX
 
|-
 
|-
Line 337: Line 412:
 
|Wings
 
|Wings
 
|The 'Wings' trait represents a Wyrm with either feathered, draconic, or fairy-styled wings. Usually seen on Avian or Fairy type Wyrms.
 
|The 'Wings' trait represents a Wyrm with either feathered, draconic, or fairy-styled wings. Usually seen on Avian or Fairy type Wyrms.
 +
|Tatterwing, Crinkler, Flutterling, Glimmerwing, Bloodwing, Passer, Parrot, Hunter, Fantasy
 
|xX
 
|xX
 
|-
 
|-
Line 342: Line 418:
 
|Waterskin
 
|Waterskin
 
|A trait that causes semi-translucent skin tone on aquatic predators.
 
|A trait that causes semi-translucent skin tone on aquatic predators.
 +
|Muckmack
 
|xX
 
|xX
 
|-
 
|-
Line 347: Line 424:
 
|Extra Large Ears
 
|Extra Large Ears
 
|The 'Extra Large Ears' trait represents a Wyrm with large, dog-like ears. Usually seen on Canine type Wyrms.
 
|The 'Extra Large Ears' trait represents a Wyrm with large, dog-like ears. Usually seen on Canine type Wyrms.
 +
|Domestic Dog, Wild Dog
 
|xX
 
|xX
 +
|}
 +
 +
= Mutations =
 +
 +
== Mutation List ==
 +
Wyrms may have a number of mutations which they are born with. These are not considered '''Traits''' and a handler may not use a token to influence these mutations occurring. There is a higher chance if both parents have the mutation for offspring to carry it, but exact percentages are not public knowledge.
 +
 +
'''NOTE:''' This page is a WIP (Work in Progress). Descriptions need to be approved by HopefulMonster before becoming official.
 +
 +
{| class="wikitable" style="text-align:top; vertical-align:top; width:95%;"
 +
! Code
 +
!  Name
 +
! style="width:60%" | Description
 +
|-
 +
|*
 +
|Flamepoint
 +
|The 'Flamepoint' mutation causes a wyrm to have a body color that fades across the length of the body.
 +
|-
 +
|**
 +
|Two Tone
 +
|The 'Two Tone' mutation causes a wyrm to appear to have two different body colors.
 +
|-
 +
|***
 +
|Glow Plating
 +
|The 'Glow Plating' mutation occurs on glow wyrms (and their offspring) causing a variation of the Plating trait.
 +
|-
 +
 +
|Glass
 +
|The 'Glass' mutation causes a wyrm to have swirled patterns of translucent across their face.
 +
|-
 +
|◊
 +
|Body Color
 +
|The 'Body Color' mutation causes a wyrm that has a default body (black/white/gray) to instead appear with a colored body.
 +
|-
 +
|€
 +
|Eye Color
 +
|The 'Eye Color' mutation causes a wyrm colored eyes. (This does not appear on Felines, Canines or Avians which have eye color naturally.)
 +
|-
 +
|a
 +
|Albino
 +
|The 'Albino' mutation causes a wyrm to appear entirely white, with pale pink eyes.
 +
|-
 +
|h
 +
|Hairless
 +
|The 'Hairless' mutation causes a wyrm to have little to no hair on their body.
 +
|-
 +
|g
 +
|Gem Skin
 +
|The 'Gem Skin' mutation occurs on certain wyrms, causing their appearance to resemble a gemstone.
 +
|-
 +
|le
 +
|Leucistic
 +
|The 'Leucistic' mutation causes a wyrm to appear entirely white, with blue shell eyes.
 +
|-
 +
|m
 +
|Melanistic
 +
|The 'Melanistic' mutation causes a wyrm to appear entirely black. Eye-color can vary.
 +
|-
 +
|q
 +
|Quartzite
 +
|The 'Quartzite' mutation causes a wyrm to have swirls of color similar to quartz on their face.
 +
|-
 +
|t
 +
|Throwback
 +
|The 'Throwback' mutation causes a wyrm to appear as a pre-historic version of their breed.
 +
|-
 +
|c
 +
|Regional Tint
 +
|The 'Regional Tint' mutation
 +
|-
 +
 +
|Greenthumb
 +
|The 'Greenthumb' mutation causes a wyrm to appear with plantlike traits and greenery growing from their face. This mutation is artists' choice if it passes on or not.
 
|}
 
|}
  
 
= Repairs =  
 
= Repairs =  
  
== Basic Grooming ==  
+
== Basic Grooming ==
{{#ev:youtube|BlEjU0H9cwQ}}
+
 
 +
In general, wyrms are made of a clear coated polymer clay and have a faux fur body. Care for them is similar to a fursuit. You can spot clean the fur with a damp cloth and smooth fur out with a pet brush. It is important not to submerge your wyrms.
  
 
== Repair Guide ==
 
== Repair Guide ==
Wyrms are fragile creatures, so if you are a bit rough with them, they may end up needing some repairs down the line. In general, you can find good information about tools and services offered by visiting the thread linked below. It has links and information about the tools and materials we use during our repair process. In the case of damage, there are three options you have for repairs:<br>
+
Wyrms are fragile creatures, so if you are a bit rough with them, they may end up needing some repairs down the line. In general, you can find good information about tools and services offered by visiting our telegram or discord chats and speaking with the community. There are links and information about the tools and materials we use during our repair process. In the case of damage, there are three options you have for repairs:<br>
 
<div style="padding-left:40px">1. Attempt to repair the damage yourself. <br>
 
<div style="padding-left:40px">1. Attempt to repair the damage yourself. <br>
 
2. Approach us at a convention to request Wyrm service (see prices below).<br>
 
2. Approach us at a convention to request Wyrm service (see prices below).<br>
3. Contact us via the '[http://cruinndracfarms.com/wyrmforum/viewtopic.php?f=15&t=1384&p=17067&hilit=casa+wyrm+spa#p17067 Casa WyrmSpa]' thread on the forums. </div>
+
3. Contact us via the "Casa WyrmSpa" thread on the Discord under the "Ask The Staff" topic. The handler must cover shipping costs. </div>
  
 
===Complementary Services===
 
===Complementary Services===
Line 378: Line 530:
 
* '''Full Makeup''' - Extensive touch ups to painted markings.
 
* '''Full Makeup''' - Extensive touch ups to painted markings.
 
* '''Large Feather Prosthetic''' - Replace lost or damaged butt plumes.
 
* '''Large Feather Prosthetic''' - Replace lost or damaged butt plumes.
* '''Faux Feather Prosthetic''' - Replacing feather plumes with felt feathers.
 
 
* '''Tesla Repair''' - Patch up or re-attach broken parts with tesla repaired clockwork.</div>
 
* '''Tesla Repair''' - Patch up or re-attach broken parts with tesla repaired clockwork.</div>
  
Line 385: Line 536:
  
 
===Other Services===
 
===Other Services===
Other services not outlined above are taken on a case by case basis and priced depending on the effort of the repair.
+
Other services not outlined above are taken on a case by case basis and priced depending on the effort of the repair. We no longer offer the service of replacing faux feathers with felt feathers.
  
 
= Breeding =
 
= Breeding =
Line 391: Line 542:
  
 
[[File:Eggs.png|right|250px]]
 
[[File:Eggs.png|right|250px]]
There are multiple different breeding seasons in a year.
+
There are multiple different breeding seasons in a year, please see the forums for information on any upcoming breeding seasons.
* '''Winter Breeding Season''' - Usually in late December. Dates can vary.
+
* '''Spring Farm Season''' - A season reserved for those with approved breed-stables. Usually around the Spring Equinox.
+
* '''Summer Breeding Season''' - Usually in mid-July. Dates can vary.
+
* '''Fall Farm Season''' - A season reserved for those with approved breed-stables. Usually around the Fall Equinox.
+
 
<br>
 
<br>
When a breeding season is approaching, Wyrm handlers should contact other handlers who have breed-able Wyrms to arrange Stud or Brood Wyrm agreements (See the tab for Stud/Brood Wyrms). Interested parties can also contact the handlers of Stud and Brood Wyrms they do not own and try to arrange a breeding to get an egg for themselves. Given that all Wyrms have a finite number of times they are able to be fertile, it's in a handlers best interest to plan their breedings carefully. Once a handler has found an appropriate mate for their Wyrm, the handler must contact '''Cruinndrac Farms''', put in a breeding request, and pay the breeding/hatching fee. This is usually done by commenting on the journal post which announces the opening of the breeding season (this will be posted to both Furaffinity and Deviantart). Please do not contact us before the start of the breeding season.<br \><br \>At this time, '''Cruinndrac Farms''' will chart the genetics of both parent Wyrms, 'breed' the two together, and a new Wyrm will be hatched. The resulting offspring belongs to whomever pays the breeding fee, and will usually be hatched and shipped within one month of the breeding. Breeding season lasts for 1 week (7 days) and all breeding requests must be made within that time, or wait until the next breeding season. To ensure that all requests are legitimate, BOTH owners/handlers of the Wyrms involved in the breeding must confirm that they agree to the breeding.  Wyrms must be Registered to be eligible to breed. To register your wyrm, please fill out the following form: [https://docs.google.com/spreadsheet/viewform?formkey=dEFlcFZha2J4NDQxMGtveTktLUg0R2c6MQ Registration Link]<br><br>
+
When a breeding season is approaching, Wyrm handlers should contact other handlers who have breed-able Wyrms to arrange Stud or Brood Wyrm agreements (See the tab for Stud/Brood Wyrms). Interested parties can also contact the handlers of Stud and Brood Wyrms they do not own and try to arrange a breeding to get an egg for themselves. Given that all Wyrms have a finite number of times they are able to be fertile, it's in a handlers best interest to plan their breedings carefully. Once a handler has found an appropriate mate for their Wyrm, the handler must contact '''Cruinndrac Farms''', put in a breeding request, and pay the breeding/hatching fee. This is usually done by filling out a google document posted at the time of the season's announcement. Please do not contact us before the start of the breeding season.<br \><br \>At this time, '''Cruinndrac Farms''' will chart the genetics of both parent Wyrms, 'breed' the two together, and a new Wyrm will be hatched. The resulting offspring belongs to whomever pays the breeding fee, and will usually be hatched and shipped within one month of the breeding. Breeding season lasts for 1 week (7 days) and all breeding requests must be made within that time, or wait until the next breeding season. To ensure that all requests are legitimate, BOTH owners/handlers of the Wyrms involved in the breeding must confirm that they agree to the breeding.  Wyrms must be Registered to be eligible to breed. To register your wyrm, please fill out the following form: [https://docs.google.com/spreadsheet/viewform?formkey=dEFlcFZha2J4NDQxMGtveTktLUg0R2c6MQ Registration Link]<br><br>
  
 
'''Special cases:'''  
 
'''Special cases:'''  
Line 404: Line 551:
 
* '''Clutchmates''' - In each breeding, both the Stud and Brood Wyrm owners can get a hatchling from the same pair. This only uses up one breeding for both parent Wyrms.  The genetics of each hatchling will be determined separately. These will not be twins, but clutchmates and may have different colors and features. The owners may choose to have these Wyrms for themselves, or may choose to let someone else receive the clutchmate. Each person receiving a hatchling must pay a separate fee, however.  
 
* '''Clutchmates''' - In each breeding, both the Stud and Brood Wyrm owners can get a hatchling from the same pair. This only uses up one breeding for both parent Wyrms.  The genetics of each hatchling will be determined separately. These will not be twins, but clutchmates and may have different colors and features. The owners may choose to have these Wyrms for themselves, or may choose to let someone else receive the clutchmate. Each person receiving a hatchling must pay a separate fee, however.  
 
* '''Breeding "Up"''' - Normally, most Wyrms are bred to other Wyrms of their own Species (size). However, a Wyrm can be bred "up" one size. This means that one parent must be a larger Species of Wyrm and that the hatchling will also be the larger Species of Wyrm (with the higher cost). It is easier for us to produce larger, more detailed Wyrms than it is to transfer the details of a larger Wyrm to a smaller Species. Example: A Tea-cup Wyrm could bred up to a Standard. A Standard can be bred up to a Great Wyrm. (etc. etc.) Under some very special circumstances (Size Tokens, etc.) a Wyrm may be able to breed "up" more than one size, but this is quite rare.
 
* '''Breeding "Up"''' - Normally, most Wyrms are bred to other Wyrms of their own Species (size). However, a Wyrm can be bred "up" one size. This means that one parent must be a larger Species of Wyrm and that the hatchling will also be the larger Species of Wyrm (with the higher cost). It is easier for us to produce larger, more detailed Wyrms than it is to transfer the details of a larger Wyrm to a smaller Species. Example: A Tea-cup Wyrm could bred up to a Standard. A Standard can be bred up to a Great Wyrm. (etc. etc.) Under some very special circumstances (Size Tokens, etc.) a Wyrm may be able to breed "up" more than one size, but this is quite rare.
* '''Minis and Mutts''' - Minis are a discontinued Species of Wyrm. The remaining Wyrms of this Species may be bred 'up' to a Standard, or 'down' to a Tea-Cup. In the case of the 'Mutt' Mini Variety, the genetics will be somewhat random when they are bred (based on appearance), and the result of any breeding with a 'Mutt' Wyrm will be another another of the 'Mutt' variety in one of the current Species (Tea-cup or Standard).
+
* '''Minis and Mutts''' - Minis are a discontinued Species of Wyrm. The remaining Wyrms of this Species may be bred 'up' to a Standard, or 'down' to a Tea-Cup. In the case of the 'Mutt' Mini Variety, the genetics will be somewhat random when they are bred (based on appearance), and the result of any breeding with a 'Mutt' Wyrm will be another another of the 'Mutt' variety in one of the current Species (Tea-cup or Standard). Some exceptions apply. (ie: royal offspring will always be minis to allow for extra room to sculpt details) <br><br>
 +
 
 +
'''Special Mechanics:'''
 +
Some wyrms have special breeding rule(s) which are reviewed below. Please be aware of them when submitting requests for wyrm pairings.
 +
* '''High Mountain  Growlers'''- Matriarchal in nature, HiMo offspring who receive the trait "Tribal Markings" will generally default to the Clan of their mother. Hybrid offspring between HiMo and either lowland (regular) growlers OR a non-growler wyrm will generally not be accepted into the Clan regardless of if they inherit the trait.
 +
* '''Baba Ygga/Baba Yaga'''- This ancient female  HiMo growler is the high shamaness of the Two Sisters Clan. When paired with another HiMo there is a 1/4 chance that Baba will consume the offspring while still in its egg. With non-HiMo this is a 50/50 chance. These rolls will be made prior to billing. If there is no offpspring, the handler will not be billed. The other parent will be sufficiently traumatized by the event and will be unable/unwilling to try any breedings the next season.
 +
* '''Sluagh'''- The darkest of the dark fae, the stuff even nightmares fear... When bred with fellow sluagh, purebred/hybrid offspring babies have a 100 percent chance of being hatched. When a sluagh is bred to any other type of wyrm the following rolls apply: 1/20 chance of success, 1/20 chance the non-sluagh parent has their magic consumed and is sterilized. All other rolls result in no offspring being born. Again, there will be no billing if there is no offspring.
 +
* '''Blessings/Curses'''- Some wyrms are capable of altering the offspring of others via their magical influence. These must be approved by the wyrm's owner via an approval form sent in during an open breeding season.
  
 
= Genetics =
 
= Genetics =
Line 436: Line 590:
 
-|----+----+</nowiki>
 
-|----+----+</nowiki>
  
So, you can see that there is a 50% chance of the baby being (rR), and a 50% chance of it being (RR). To determine the outcome, '''Hopeful Monster Studios''' will roll a four-sided die, and the outcome it lands on is the one you get. The same sort of charting is done for the Yellow, and Blue genes. The end result of the charting and dice rolling is a new genetic code for the baby Wyrm. In the case of our two parents, the babies would have any of the following genetics (based on chance):
+
So, you can see that there is a 50% chance of the baby being (rR), and a 50% chance of it being (RR). To determine the outcome, whoever is doing genetics will roll a four-sided die. The outcome it lands on is the one you get. The same sort of charting is done for the Yellow, and Blue genes. The end result of the charting and dice rolling is a new genetic code for the baby Wyrm. In the case of our two parents, the babies would have any of the following genetics (based on chance):
 
* rRyybb (pink)
 
* rRyybb (pink)
 
* rRyYbb (orange)
 
* rRyYbb (orange)
Line 451: Line 605:
 
<br>
 
<br>
 
The same chart as shown above for color can be used to help determine traits.<br>
 
The same chart as shown above for color can be used to help determine traits.<br>
You can also try to run a possible Wyrm pairing through our [http://twilightdays.org/WyrmHandler/WyrmMixer.php Wyrm Mixer] to get possible results.
+
You can also try to run a possible Wyrm pairing through our [http://cruinndracfarms.com/WyrmHandler/WyrmMixer.php Wyrm Mixer] to get possible results.
  
 
= Stud/Brood Wyrms =
 
= Stud/Brood Wyrms =
 
== Stud/Brood Wyrms ==
 
== Stud/Brood Wyrms ==
  
Usually, it is as simple as asking the owner of another Wyrm if you can arrange a breeding with one of their Wyrms. For those with uncommon or rare types of Wyrms, however, the owner may wish to request a Stud or Brood Wyrm Fee to other handlers who wish to use their Wyrm for breedings. This is by no means required, and most people will be more than happy to arrange breedings with other Wyrm owners. Ideally, when there is a fee, it should be minor. It can be in the form of a small drawing, a story, some DA points, a couple of dollars... whatever you and the other handler agree is a fair trade for the use of your Wyrm. While we allow this as part of the game, we ask that handlers are not greedy. Please don't ask for unreasonable fees for the breeding of your Wyrms. Wyrm breeding is intended as a fun, interactive, and social game. It is not meant to be a method to rake your fellow handlers over the coals. Be nice to one another, have fun, and share the joy that getting a new Wyrm brings to every handler.
+
Usually it is as simple as asking the owner of another Wyrm if you can arrange a breeding with one of their Wyrms. For those with uncommon or rare types of Wyrms, however, the owner may wish to request a Stud or Brood Wyrm Fee to other handlers who wish to use their Wyrms. This is by no means required, and most people will be more than happy to arrange breedings with other Wyrm owners. Ideally, when there is a fee it should be minor.  
 +
 
 +
It can be in the form of a small drawing, a story, some DA points, a couple of dollars, a token charge, etc. as long as you and the other handler agree is a fair trade for the use of your Wyrm. While we allow this as part of the game, we ask that handlers are not greedy. Please don't ask for unreasonable fees for the breeding of your Wyrms. Wyrm breeding is intended as a fun, interactive, and social game. It is not meant to be a method to rake your fellow handlers over the coals. Be nice to one another, have fun, and share the joy that getting a new Wyrm brings to every handler.
 
<br><br>
 
<br><br>
 
Please see the section in our Terms and Service on '''Stud/Brood Fees''': [http://cruinndracfarms.com/wyrmwiki/index.php/Rules#tab=Stud_2FBrood_Fees| LINK HERE]
 
Please see the section in our Terms and Service on '''Stud/Brood Fees''': [http://cruinndracfarms.com/wyrmwiki/index.php/Rules#tab=Stud_2FBrood_Fees| LINK HERE]
Line 467: Line 623:
 
= Zombies =
 
= Zombies =
 
== Zombies ==
 
== Zombies ==
[[File:Soul_Wrecker.jpg|300px|right]]
+
[[File:Double_Decker_Soul_Wrecker.jpg|300px|right]]
 
Infected Wyrms are another special-case situation. Only 'pure' infected Wyrms (the first generation guys who were sold at 2012 Furfright, or online just afterwards) have the Infectious Bite (XX) characteristic. This allows them to BITE another Wyrm, infecting it with the virus that turned the original Wyrm into a Zombie. This will cause the bitten Wyrm to pass along this Virus to their next offspring. The virus will eventually run it's course (after one breeding), or can be cured using a bottle of special potion that each Infected's owner always carries with them just incase. So, to get a 'bred-baby' Infected, you need:
 
Infected Wyrms are another special-case situation. Only 'pure' infected Wyrms (the first generation guys who were sold at 2012 Furfright, or online just afterwards) have the Infectious Bite (XX) characteristic. This allows them to BITE another Wyrm, infecting it with the virus that turned the original Wyrm into a Zombie. This will cause the bitten Wyrm to pass along this Virus to their next offspring. The virus will eventually run it's course (after one breeding), or can be cured using a bottle of special potion that each Infected's owner always carries with them just incase. So, to get a 'bred-baby' Infected, you need:
 
* A Stud Wyrm
 
* A Stud Wyrm
Line 478: Line 634:
 
== Tokens ==  
 
== Tokens ==  
  
Tokens are special items that are sold at conventions or in our Etsy store at various times. These can be used to give special effects during a breeding.  
+
Tokens are special items that are sold online or at conventions. (Note: You may use another handler's token with their permission during breeding season.)
 +
These can be used to give special effects during a breeding.
 
* '''Breeding Token''' - Allows you to add an extra breeding to non-sterile Wyrm.
 
* '''Breeding Token''' - Allows you to add an extra breeding to non-sterile Wyrm.
 
* '''Color Token''' - Allows you to choose one of the valid (possible) colors for your offspring. May instead be used to influence the horn color on breeds where there are variations (Example: Gold vs Silver Phase in Zhong Lungs).
 
* '''Color Token''' - Allows you to choose one of the valid (possible) colors for your offspring. May instead be used to influence the horn color on breeds where there are variations (Example: Gold vs Silver Phase in Zhong Lungs).
* '''Glow Token''' - Guarantees that an offspring will show the glow-gene, so long as at least one of the parents is a carrier of the gene.
+
* '''Glow Token''' - Guarantees that an offspring will show the glow-gene, so long as at least one of the parents is a carrier of the gene. Without this the offspring may simply inherit the markings and not the glow itself.
* '''Trait Token''' - Allows you to choose '--' (removed), 'xx',  'xX' or 'XX for any single trait on the offspring. (May not be used on any traits which are deemed as Supernatural.)
+
* '''Trait Token''' - Allows you to choose '--' (removed), 'xx',  'xX' or 'XX for any single trait on the offspring. (May not be used on any traits which are deemed as Supernatural. May not change a recessive to a dominant trait.)
 
* '''Double Horn Token''' - Allows a baby to have multiple types of horns, as long as they do not take up the same place on the wyrm. (combination horns have to be approved by CruinndracFarms staff).<br><br>
 
* '''Double Horn Token''' - Allows a baby to have multiple types of horns, as long as they do not take up the same place on the wyrm. (combination horns have to be approved by CruinndracFarms staff).<br><br>
  
Line 490: Line 647:
 
* '''Baby Token''' - Allows a breeding to produce a tiny 'baby'-sized Wyrm (non-breedable).
 
* '''Baby Token''' - Allows a breeding to produce a tiny 'baby'-sized Wyrm (non-breedable).
 
* '''Gender Bender Token''' - Allows one parent Wyrm to change gender temporarily for the breeding. Half of the proceeds from these tokens go to frog conservation. (3-charges.)
 
* '''Gender Bender Token''' - Allows one parent Wyrm to change gender temporarily for the breeding. Half of the proceeds from these tokens go to frog conservation. (3-charges.)
 +
* '''Mule Token''' - Allows one Mule wyrm to be considered nonsterile for the purpose of that breeding pairing.
 
<br>
 
<br>
 
Examples of the token icons used and available are below:<br>
 
Examples of the token icons used and available are below:<br>
Line 495: Line 653:
 
[[File:Token Trait.png]] [[File:Token Trait Used.png]] [[File:Token Glow.png]] [[File:Token Glow_Used.png]] [[File:Token_Color.png]] [[File:Token_Color_Used.png]] [[File:Token_Breeding.png]] [[File:Token_Breeding_Used.png]]  
 
[[File:Token Trait.png]] [[File:Token Trait Used.png]] [[File:Token Glow.png]] [[File:Token Glow_Used.png]] [[File:Token_Color.png]] [[File:Token_Color_Used.png]] [[File:Token_Breeding.png]] [[File:Token_Breeding_Used.png]]  
 
<br>[[File:Token_2x.png]] [[File:Token_2x_Used.png]] [[File:Token_Horn.png]] [[File:Token_Horn_Used.png]] [[File:Token_Choice.png]] [[File:Token_Choice_Used.png]] [[File:Token_Baby.png]] [[File:Token_Baby_Used.png]][[File:Token_Gender.png]]
 
<br>[[File:Token_2x.png]] [[File:Token_2x_Used.png]] [[File:Token_Horn.png]] [[File:Token_Horn_Used.png]] [[File:Token_Choice.png]] [[File:Token_Choice_Used.png]] [[File:Token_Baby.png]] [[File:Token_Baby_Used.png]][[File:Token_Gender.png]]
 +
 +
<br>
 +
After moving to enamel pins, the following icons became used with a number of charges listed below them on handler pages:<br>
 +
[[File:Pin Trait Token.png]]
 +
[[File:Pin Breeding Token.png]]
 +
[[File:Pin Color Token.png]]
 +
[[File:Pin_Glow_Token.png]]
 +
[[File:Pin Horn Token.png]]
 +
[[File:Pin Size Token.png]]
  
 
= Walkthrough =  
 
= Walkthrough =  
 
== Walkthrough ==
 
== Walkthrough ==
  
'''Please note:''' The next breeding season opens at 12:00 Noon EST on December 27th. Stud/Brood forms may be submitted at any time, but actual breeding requests may not be made until the season officially opens. Any requests submitted prior to that date/time will be deleted.<br><br>
+
'''Please note:''' Any requests submitted outside of announced breeding seasons will be deleted. Please pay attention to our Discord, telegram, and blusky for announcements regarding when seasons will be.<br><br>
The '''Breeding Request''' and '''Stud/Brood''' forms can be found here: [https://docs.google.com/forms/d/1UF5IvuS6tM2Vk8U5qMGrhGVT4x8ZiFYqtvjNL4mA8OA/viewform FORM LINK]<br><br>
+
 
Please follow the instructions on the form. They will walk you through what you need to fill in. Some key things to remember, however:
+
Please follow the instructions on the form provided in any announcements. They will walk you through what you need to fill in. Some key things to remember, however:
 
* For every Wyrm you are receiving, you should be filling out a separate '''Breeding Request''' form.
 
* For every Wyrm you are receiving, you should be filling out a separate '''Breeding Request''' form.
 
* If you are NOT receiving a Wyrm from a breeding, but one of the parents belongs to you, you should be using the '''Stud/Brood''' form.
 
* If you are NOT receiving a Wyrm from a breeding, but one of the parents belongs to you, you should be using the '''Stud/Brood''' form.
* If you have lost your handler PIN#, you can recover it here: http://cruinndracfarms.com/WyrmHandler/Handler_PIN.php
 
 
* You can find prices for all our products here: [[Price Guide]].
 
* You can find prices for all our products here: [[Price Guide]].
* You must '''READ''' and '''AGREE''' to our [https://docs.google.com/document/d/1UalpUWJyyA2D6fZozXAWMbIE8gghav9ZgkjV9zUlIcI/pub Terms of Service].
+
* You must '''READ''' and '''AGREE''' to our Terms of Service.
* If you are '''under the age of 18''', you will be asked for contact information for your parent/guardian. No underage purchases will be allowed without the consent of a parent/guardian.  
+
* If you are '''under the age of 18''' you will be asked for contact information for your parent/guardian. No underage purchases will be allowed without the consent of a parent/guardian.  
 
<br>
 
<br>
Once you have submitted your requests, please allow up to 24-hours for your information to begin appearing on our [https://docs.google.com/spreadsheet/pub?key=0AkurExS1AezIdFlnbHlfcDhFU2toOEJfQ05jb2Nmcnc&single=true&gid=1&output=html Order Status Page].<br>
+
Once you have submitted your requests, please allow up to 24-hours for your information to begin appearing on any Order Status pages.<br>
* We will send an invoice asking for a deposit on your purchase to the e-mail address you provide, which can be paid for by Paypal, Credit Card, or Debit Card. You have 72 hours (3-days) to make an initial payment on your order.
+
* We will send an invoice via Paypal asking for a deposit on your purchase to the e-mail address you provide.
 
* Once the order is confirmed, it's time to wait. It may take a few months to complete your order. You can continue to check your status on the status page.
 
* Once the order is confirmed, it's time to wait. It may take a few months to complete your order. You can continue to check your status on the status page.
 
* When your Wyrms are completed, we will send you a second invoice for the remainder of your purchase plus shipping. You will have 7 days to complete payment.
 
* When your Wyrms are completed, we will send you a second invoice for the remainder of your purchase plus shipping. You will have 7 days to complete payment.

Latest revision as of 17:30, 20 January 2025


[edit]
Wyrm basket.jpg

Wyrmhandler's Guide

This guide is meant to offer lots of information about Wyrms for prospective and current Wyrmhandlers. Wyrms are adorably cute, fuzzy creatures that come in a variety of species (sizes) as well as breeds. The best thing about them, though, is that these are not just online virtual pets. When you adopt you get an actual Wyrm sent to you with their data card and egg. Smaller Wyrms can be pinned onto your backpack or clothes and taken with you on your travels. Larger ones prefer to curl around your neck or guard your most treasured possessions. They come in a fantastic array of colors with lots of variations between them. In addition, at certain times of the year, your Wyrms can be bred with those of others to create brand new Wyrms! Experienced handlers can even create a "farm" where they crossbreed different types of wyrms in order to create their very own new breed to be added to the game!